using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Player_Contor : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        float v = Input.GetAxis("Vertical");
        float h = Input.GetAxis("Horizontal");
        if(v!=0 ||h!=0)
        {
            Vector3 pos = new Vector3(h, 0, v);
            transform.Translate(pos* Time.deltaTime * 5f);
        }
    }
}
